Commission: Create Art for Pacific Drive

Prints Available Thursday, April 18th at 1pm BST

Prints Available Thursday, April 18th at 1pm BST

PosterSpy X Pacific Drive

THE BRIEF

Kepler Interactive commissioned us to design 3 unique Pacific Drive posters, a brand new action/survival game from Ironwood Studios. Their main focus was ensuring the art differed from the key art for the game. Via our platform, we publicised a call to action, inviting our community to share their portfolios, from over 100 submissions, 3 artists were chosen.

OUR APPROACH

Working with the marketing team at Kepler Interactive, we chose 3 artists whose work evoked 80s nostalgia while being able to showcase hidden details of the game without revealing game spoilers. Our art direction ensured speedy delivery of the assets and in just 4 weeks we had 3 incredible pieces of art to share with fans, we couldn’t be more proud of the results.

PACIFIC DRIVE WALLPAPERS

4K DESKTOP AND MOBILE WALLPAPERS

THE IMPACT

Pacific Drive Poster Art Commission

ABOUT PACIFIC DRIVE

DRIVE TO SURVIVE

It’s you and your station wagon against an unforgiving, vicious world. It’ll take more than a fresh set of tires to keep you alive, on and off the road. Your faithful wagon can be upgraded and reinforced to protect you, but the car is going to take a beating. Keep your gas tank filled and your panels intact to withstand the radiation permeating the Zone. You’ll be pushed to your limit – making repairs on the fly, scavenging materials wherever you can, and adapting your rolling fortress to tackle the many life-threatening dangers that lurk in the shadows.

INVESTIGATE THE ZONE

The experimental leftovers of the secretive ARDA organization remain scattered across the Zone, and finding answers won’t be easy. Everywhere you look you’ll find anomalies, surreal forces of a twisted nature that make your journey more difficult… or more interesting. Silhouettes in the dark, rolling piles of scrap metal, and towering pillars of earth – each trip (from your garage) is packed with otherworldly hazards. As terrifying as those may be, nothing compares to the overwhelming power of a Zone Storm. Stomp on the gas and outrun it if you can – these rolling maelstroms rend the landscape and obliterate anything that sticks around too long. Don’t let that be you.

IMAGE GALLERY

TRAILER

THE TIMELINE

Application deadline

29th February 2024
11:59pm

Artists chosen

1st March 2024
11:59pm

Concept deadline

15th March 2024
11:59pm

Final art delivery

31st March 2024
11:59pm

All times are in GMT (London)

ART USAGE

Social media

Kepler Interactive can use the artwork on social media in perpertuity to promote the game (with credit).

Giveaways

Kepler Interactive will be provided with a number of prints for giveaways on social media.

Download pack

Kepler Interactive will allow fans to download a desktop and phone wallpaper pack of the artwork.

Print

Kepler Interactive cannot use the artwork to print and sell online or in person.

There will be an opportunity to sell prints via the PosterSpy store with a percentage of sale profit offered to the artist.

Paid ads

Kepler Interactive cannot use the artwork for paid advertisement on social media.

However, they can boost social media posts related to our project.

HOW TO APPLY

To apply for this commission you must have a PosterSpy profile. All we need at this stage is a variety of your work to see your skills and style. Artists will be selected purely on their portfolio.

Don’t have an account? Register for FREE.

Having trouble with the form? Email us via contact@posterspy.com and include all of the information required above.
Autofill may also cause problems on some browsers, typing the information helps to resolve this.

APPLICATIONS CLOSED

WHAT OUR ARTISTS HAD TO SAY

Scott Balmer

“It’s been great working with PosterSpy on this project from start to finish. I have done similar projects that had the same stages and requirements so I roughly knew what to expect while working towards getting the best concepts out of this project’s poster design.”

Kevin Tiernan

I felt like my style could lend itself to the whimsy of the ATARI games, and I have some experience designing old school gaming posters for Gallery1988. I also knew that this would be a fun project to work on (can confirm it was!)

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